Credits: RU Modding, Ifko, AndreasK85, FM Modding, Bauer Horst
Version Game: v1.8.x
Changes in v2.0:
- Added silos at Schafshof and Wasserwerk (placeables)
- Fixed texture error with information signs
- Removed productions from mission objectives
- Ground textures changed
- Removed the grass under the garage by the sheep paddock
- Added missing fruit to Seasons
- Millet crop removed and tobacco installed
- BGA's modified
- Added icons for water and fuel
- Water as an additional input for Beetmaster
- Productions adapted to the new revamp versio
- Forest rebuilt
- Farmlands Remade
- Installed new animals from Susi25 and Wingi
- Installed own animal stables with water
- Giants animal stables installed with water
- Various adaptations of productions
- Traffic light script installed by Achimobil => currently still slight problems with AD. Achimobil and AD are working on that
- Butcher switched to Revamp
- All flaps at the power plant and silos close at 11 p.m. every day
- Splines renewed at roundabout => AI traffic stopped constantly
- Ore production added for DLC
Altkirch im Elsass – Welcome to Altkirch in Alsace, a map known since FS17, FS19 and now fully converted to FS22 with all standards of the game. The map includes a lot of productions and a lot of fields.
Features Altkirch im Elsass: – Main yard: 1 cowshed, 1 pigsty, 1 shepherd dog and 1 chicken coop – Rinderhof: 2 stalls for cows – Sheep farm: 1 sheepfold – Farm below: 3 stalls for pigs – 2 sawmills; – 3 BGA; – Pallet production; – Water purification; – Coal mine; – Power station; – Precision Farming – Maize plus