Credits: El Cid, Die Landeier, BernieSCS, Kastor, u. d-s-agrarservice, Edwards_Modding, Lancyboi, DonDiego00, FM-Modding
Version Game: v1.9.x
Changes in v6.1.0.5:
- Fruit destruction installed, except poplar and earth fruits
- Straw bales can now be wrapped and you get compost after fermentation (get this mod "FS22_automaticUnloadForBaleWrapper", otherwise straw will always be wrapped into compost!)
- Rye revised (visibility)
- Poppy reworked (visibility and texture)
- Corn texture changed
- Removed PlaceableHusbandryAnimals.lua, automatic reproduction on animals now works
- Hop trimmer/defoliator variable adjusted (now cuts more beautifully)
Changes in v6.0.4:
- Adjusted TerrainShader to Giants Patch 1.9.1.0
- Adjusted production speeds (pellets, brewery, sugar factory, BGA)
- Reduced the number of pieces in all animal stables, adjusted the amount of feed (due to the expanded animal system)
- Removed straw from the sheep (also because of the extended animal system)
- moved a few trees
Changes in v6.0.4:
- Adjusted TerrainShader to Giants Patch 1.9.1.0
- Adjusted production speeds (pellets, brewery, sugar factory, BGA)
- Reduced the number of pieces in all animal stables, adjusted the amount of feed (due to the expanded animal system)
- Removed straw from the sheep (also because of the extended animal system)
- moved a few trees
Changes in v6.0.2:
- The sound of the map has been readjusted (no more woodpecker etc.)
- Cucumbers that can be sold now also grow near the greenhouses
- Manure can now also be delivered to the greenhouses as a small booster
- New to the oil refinery is the production of corn oil, which can be sold at points of sale.
- corrected a few blemishes...
- fixed some production speeds
- Molasses can be sold in the Warehouse (Liquid).
- Start month was changed to February
- A new savegame is NOT required.
Changes in v5.0.3.2:
- Fixed bugs with the sheep and goats. Wool and goat's milk are produced again
- All stables where animals eat grass have had their foliage adjusted.
- AnimalGrazing is now properly supported and animals will eat the painted grass.
Changes in v5.0.2:
- Map was chased and cleaned up by Giants' TestRunner
- When harvesting wheat, barley, etc., there was a crap texture on the ground... Fixed
- corrected minor blemishes
- Installed New Animals by Susi & Wingi. (Please read the note in the description)
- Added goat milk to the map
- Goat Cheese can be produced at the Dairy
- Added points of sale for goat milk and goat cheese
- Fixed light in the shop.
Changes in v5.0.1.1:
- Adaptation to LS Update 1.8.1.0;
- For PF fertilize with compost removed for the time being. (Map did not start anymore).
Changes in v5.0:
- Fixed smudge issue on cultivators and plows. (All multi-fruits removed, grle and gdm file regenerated and each fruit individually reinserted and saved.
By overwriting the grle and gdm files, the fruits have new ID's and the map no longer has spots.)
- CASE IH cotton harvester now with color choice
- Cotton harvester JohnDeere Modification of the antechamber and main chamber. For example, if there is still hemp in the antechamber (2100 liters), it will be replaced by cotton or tobacco in the next field.
In the case of the main chamber, unfinished bales from 2000 liters can be output.
- Ropa Tiger and Panther now with choice of color
- Ropa rrXL9 11m cutterbar configuration selection with and without collision and color choice
- Roba rrXL 9 4m header with color choice
- Fixed trigger error with placeable ManureHeaps. Now it can be discharged (trigger was too low)
- Removed the fence by the meadow at the mountain farmer's farm.
- The ground decoration (branches, mushrooms, ferns, etc.) in the forest can now be painted over and removed
MountainHill – this modification adds an excellent map for farmers players with all you need to play. It is a 4-fold map, which brings many possibilities with it. Naturally, the map was tested and works without errors and log entries.
Features Mountain Hill: – 4 options for how to start a new game (choice at first boot); – Integrated Seasons GEO (RM-Seasons should be in the mod folder); – In addition to retail outlets and villages, you can buy everything else (depending on the start, different); – 11 retail outlets; – 14 different industries; – 3 gas stations; – 95 fields from small to large (as well as meadows); – 60 purchased parts of the forest, which are sometimes more and sometimes less; – With the seasons, the map also changes (not only trees, but also roofs, snow pillars, ice, etc.) in spring, summer, autumn and winter.