Changes in v4.0:
- Shopping opportunity at the harbor for grain (save game change required see)
- Field 51 has been slightly smoothed at the top corner
- Space prepared for the new recycling station at the supermarkets
- Map expanded with 5 new fill types (insulation, glass panes, windows, waste glass and waste paper)
Changes in v3.9.1:
- Vinegar incorrect symbol linking fixed
- Honig Palette now also unloads at 500L/S
- Car parked at the gas station
- Bee bonus added for clover
Changes in v3.9:
- Power line collision removed
- 11 new products added
- Sheep now give milk
- Smoke Particles bug fixed in connection with the Emergency Pack
- Grave decoration at field 80 / 81 scaled smaller
- Rapeseed yield slightly increased
Changes in v3.7:
- Grapes produce slightly more yield
- Flax straw selling price reduced
- 5 new products added
- Horse sales prices increased slightly
Changes in v3.6:
- OXBO Pack rake error fixed
- Mini steel beams deleted at the hardware store
- Water tarpaulin under field 74 reduced in size
- Manure spreaders can now also be used with lime
- Suitable manure spreader for manure and lime
- Lime weighs slightly less
Changes in v3.4:
- 5 new products
- Variable seed rates with precision farming is now also supported for the multifruits.
- Lamp/light fixed at BGA south lantern
- Egg and Wool pallets now have 5000 L capacity
- Reworked map collision boundary in the north and east
- Moved the floating trees at the ketchup factory build site
- Lime and carrots entered in grain truck category
- Slightly improved the texture of the lavender bunches
Changes in v3.3:
- 7 new products built into the map (apple sauce, plum sauce, cherry jam, strawberry jam, raspberry jam, peach jam and plum jam);
- Fixed motion path error when chopping propagation grass in forage growth stage.
Changes in v2.6:
- Pigs bring a little more manure and manure
- 2 new products lamb and veal
- Courtyard area increased (closer to the houses)
- Field 38 of the ditch now belongs to the field
- Slightly increased the trigger on the stadium
- Blocked piece of land for next update
Changes in v2.5:
- Optimized bale trigger on the BGA for Autodrive again
- Fields can now be painted via Landscaping menu
- Appropriate meadow can now be painted via Landscaping menu
- Vollmilch English translation fixed
- Achimobil has repaired the boat and ship routes are now correct
- Hide and hut at field 22 moved
- BGA Süd car display numbers moved appropriately
- Added fence between lots 45 and 46
- Deleted small floating texture above the Lumber Mill sell point
- Moved small floating texture above gas station
Changes in v2.4:
- Optimized bale trigger on the BGA for Autodrive again
- Fields can now be painted via Landscaping menu
- Appropriate meadow can now be painted via Landscaping menu
- Vollmilch English translation fixed
- Achimobil has repaired the boat and ship routes are now correct
- Hide and hut at field 22 moved
- BGA Süd car display numbers moved appropriately
- Added fence between lots 45 and 46
- Deleted small floating texture above the Lumber Mill sell point
- Moved small floating texture above gas station
NF March 4x (North Frisian March) – converted map from FS19 to FS22 with all standards of the game. The NF Marsch map shows the North German landscape from North Frisia. There are dikes here, there are ditches around the fields, and the fields are mostly square. Land has been reclaimed from the North Sea by dams over the past few centuries.
Features NF March 4x: – Sawmill – sugar factory – apple orchard – pear orchard – The Cherry Orchard – plum plantation – diesel plant – Fertilizer production – hay dryer – Feed production – Production of liquid fertilizers – Wastewater treatment plant – Plant for the production of pellets – Plant protection products – Seed production – Pig feed production – Brewery – Pulp and paper mill – Cement factory – large fields – 22 outlets – 2 BGAs – New missions – Plenty of room for all sorts of things